

Given the proper upgrade you transform your vehicle into a Battle Force Amphibious Vehicle, a Battle Force Hovercraft, or even a Battle Force Submarine-nifty or what? On top of that, the BFT isn't just a Battle Force Tank, it's a transformer. Thankfully, you are properly armed for the job, and the BFT allows you to handily take care of the opposition. In total, there are six missions (magnanimously called campaigns), taking you through a variety of landscapes, several enemy installations, and an army of trigger-happy minions of the Network. Your goal is to liberate people from computer control, and to achieve this you must annihilate everything in your path while completing a series of resistance-directed missions. In the game, you most take command of the hot piece of hardware referred to at all times as the BFT (it stands for Battle Force Tank, really). I forget how the story really goes, but the point is that it doesn't really matter. Now, somehow the resistance has acquired a piece of the Network's arsenal-a tank no less-and the plan is to send it back through time to save John Connor from the evil T-1000. The Network, as it is called, has turned much of the human population into mindless, docile, computer-addicted zombies-isn't it refreshing to have a contemporary storyline? Only a small underground resistance group has escaped the clutches of the Network, and its members actively strive to save humanity. It is the year 2018, and humankind is being crushed under the mechanical heel of an artificial intelligence that has turned on its masters. However, a respectable execution that does a good job of combining all of the not-so-outstanding features into one neat, playable package makes Recoil a worthwhile game.įor the token background story, Recoil borrows a page out of Terminator's book. The game is rather formulaic in concept and construction and there aren't any outstanding features to speak of.


Is Recoil, developed by Zipper Interactive an exception to the norm? Well, no. In a genre full of retreads and clones, it's sometimes hard to find a 3D shoot-em-up that's even vaguely innovative.
